Krishnamurti Costa Antropus stuff maker Location: San Francisco, USA Language(s):
English, Portuguese Member Since: December 2002 Last Updated: 17 November 2009 Portfolio Views: 904027 Chosen as Favorite: 1446
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Sophia: CG Girl for Facial Animation Maya, Photoshop, ZBrush June 2006
Update: improved head proportions and eyes area. Still a lot to do. Slowly but surely...
Model in development for facial rigging and animation. Modeled in Maya and ZBrush. Rendered in Maya / Mental Ray using fastSkin shader and HDRI + Final Gather with one back light.