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Krishnamurti Costa
Antropus
stuff maker


Location:
San Francisco, USA

Language(s):
English, Portuguese

Member Since:
December 2002

Last Updated:
15 July 2008

Portfolio Views:
683793
Chosen as Favorite:
1138
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239 Comments 24 Pages < 22 21 20 19 18 >
November 27, 2007. 09:16AM
name:
irananimator
entry: Incredible work!
i really like your work.
good luck.

Hamed katebi
November 28, 2007. 17:48PM
name:
fbarretta
entry: kris, you're a great inspiration, and truly a master....thanks for sharing your art with us!
fabio
November 30, 2007. 12:07PM
name:
Lman
entry: that new stuff is very good.

hats off too you my friend well done!


November 30, 2007. 18:13PM
name:
FlaminGlow
entry: truly fantastic art, i tip my Iqal (HAT) for you, this is the best character art i saw on cgsociety so far i will send you an invitation it is honor to be accepted.
December 03, 2007. 00:06AM
name:
aesis412
entry: Great work i really enjoy visiting you portfolio, thankyou for the insparation.
December 03, 2007. 23:25PM
name:
chenzan
entry: Hey Kris, I saw your presentation at Gnomon this weekend, really great stuff! Very inspirational and i don't even do 3d.
December 07, 2007. 03:21AM
name:
RoryMcMahon
entry: Amazing character work. Loved your gallery.
December 11, 2007. 19:16PM
name:
MindTraveler
entry: Very nice meeting you at the Gnomon event. Like I said before this has been a great year for you and I am glad to have meet you. Your work is constant inspiration ... to bad zbrush kept freezing I wanted to see what you could do with poly paint

-Anwar Bey-Taylor
December 20, 2007. 00:09AM
name:
donli1989
entry: Hi Kris:

Been a fan of you for long time. I was there that Sun. morning watching your ZBrush presentation. It was great see your artworks also some helpful techniques. One question here: I watch both of your ZBrush and the other Mudbox presentation. Sadly both of the softwares crashed when working on the high level meshs(was that level 5? I can't recall). This is also a problem I often run into when I work with these two softwares. Do you think it's just the nature of working with high level digital sculpting, or it might due to some other reasons, such as bad topology, UV or anything else?
Really appreciate if you can share a little insight on it.
Also I'm very interested in your digital hair creation. When it comes to hair, what's your best way to create?
Once again, really enjoy your presentation and wish you a Merry Christmas

Don
December 21, 2007. 15:23PM
name:
Hennauoti
entry: Happy Holidays! Have beautiful Christmas!
239 Comments 24 Pages < 22 21 20 19 18 >

 
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